GCD Prediction Update - June 19
Guardians' Creed released just over a week ago, bringing fantastic new interactive tools for every deck in the meta, boons for archetypes which had been lagging behind from EOR, and great pieces to enable side archetypes. Whilst we don't have nearly enough information to lock in any sort of confident tier list as of yet, there are some apparent patterns and powerful lists already emerging.
All things considered, this tierlist is entirely speculative, and the final metagame of Creed has the potential to fall in a different spot. It is however, fun to speculate on potential, and interesting to try to carve out an informed prediction towards the state of the metagame.
S-Tier
Compared to the previous Tier list, only one familiar face seems likely to remain in the top 4, with Sharn holding her ground, as three EOR Warlords push through to the top of the metagame. Whilst both Gaia and Mal'ady struggled a bit to get off the ground on the release of Empires On The Rise, they've received the engine pieces needed in GCD to let their powerful control tools take over. Additionally, they've picked up some key exalted cards that act as both win-conditions and control pieces through Gaia's Unstoppable Presence, and Asphyxia The Putrid Silencer. Neither Sh'Lara nor Onoskelis received too many immediate inclusions to their lists, and the SRL hits to the Fallen engine, and a notable shift in the metagame is likely to push both decks off of their previously held throne. Ethelhime also looks to be pushed into S-Tier, largely aided by access to a Warlord attack kill getting around some of the main kill-tools of Gaia and Mal'ady.
A-Tier
Similarly to S-Tier, A is also looking to be drastically shaken up, with more potential decks pushing into the upper ranks. Castiel and Michael look to be holding their placements in the tier, albeit with Michael seeing a slightly different build showing a ton of potential over the standard Seraphim build. Whilst Onoskelis may have finally fallen from grace, her powerful control tools and relevant top-tier matchups into the S-Tier Aggro decks keeps her as an attractive option for control players, even if Fallen lists have become significantly more clunky post SRL. Heroes have also seen a fantastic push for the top with both the Midrange Soup Fandorian piles from Alero, and the brand new Sapphire Storm list. Fandos have been long drifting towards the top of A-Tier, and a huge swath of new options, and nerfs to existing top tiers looks to have the potential to push the list up significantly. Whilst a Top of A-Tier placement may prove too optimistic, the list has shown fantastic potential. Sapphire Storm saw a breakout performance and a first place finish at the most recent Siege Series, and it's proven to have significantly more consistency and resiliency compared to other aggro lists like Blastforge and Primordials, letting it carve out a fascinating niche at the top of the meta.
B-Tier
Ironically, B-Tier may have some of the least meta movement, with many of the decks buffed in the set being pushed far enough to skip over 1-2 tiers on their way up. Frost Tempo, Dragons, and Grimm are stragglers in the category, still remaining solid metagame options, but lacking the tools to push them into the upper tiers. Michael Seraphim is likely pushed downwards by the rise of Sanctify, but it'll remain to be seen which option is truly stronger. Mystic Fire and Black Magic are pushed down from S and A tiers, largely due to the rise of other lists, alongside not receiving a ton of options for their central archetypes. Both are still held by their existing powerful pieces, but they're competing with a few other lists brought to their level.
C-Tier
Duxvox is the only current holdover from the previous tierlist. Whilst the list has received some appealing new pieces, it's fighting into a slightly stronger metagame, and remains largely untested. The list does hold the potential to perform much better than expected, but it'll need to prove itself before it can be pushed into a higher tier. One build of Duxvox which has shown some immediate promise at the campaign event level is the burn version, leveraging new pieces from GCD as a faster, but slightly less resilient and consistent Orc aggro list. Prometheus and Marianas are two aggro decks with a respectable turn three kill potential coupled with unique disruptive tools, but both lists are held back by various accessible control tools, and a lack of recent top placements. The Mount Bane Demons archetype and Hero Walls archetypes both received GCD support and show notable potential as sidegrade options, but will need to prove their power compared to the main builds of Onoskelis and Alero.
D-Tier
At the moment, no Warlord looks to have any decks stranded as a truly fringe archetype, but there are a few rogue builds for Warlords with some less supported archetypes. Angelica's tasted the top tiers with the help of Sapphire Storm, but the Rogue Tempo and Dice Combo archetypes have yet to show enough power to push them up higher. Dice Combo hasn't seen many upgrades past Hood Oath To The Bloodline, but Rogue Dynamite Dice has pushed the Rogue Tempo/Midrange list onto the board with significantly more lethality making the deck an alternative to the Fandorian Alero styles. Mal'ady Maus Combo was previously the best build of the deck, but with support for the Putrid archetype, the list no longer needs to rely on the Grimm engine pieces. As a result, the list sits in an awkward spot compared to main builds of Mal'ady and Mortis. Cold Brew has seen experimentation as a control build leveraging the control pieces of Alehouse and the Frost archetype, and may have more potential with new Frozen pieces, but more testing will be needed to see if the list holds up. Blastforge is another archetype still on the cusp of the middle tiers, with incredible explosive potential, but is more fragile than other higher aggro lists.
>- S-Tier ->
>- A-Tier ->
>- B-Tier ->
>- C-Tier ->
>- D-Tier/Rogue ->
S-Tier
Decks in S Tier are the strongest meta competitors in the game and the defining heart of the competitive structure. They have powerful game plans bolstered by a certain degree of consistency and resiliency. Lists can also be pushed up into S Tier due to favourable metagame conditions.
From the bottom of D-Tier to the top of S, Mal'ady has immediately had a breakout metagame performance, threatening to be the top control list in the metagame. With new starter pieces kicking the Putrid engine into action, a unique stax powerhouse in Asphyxia, The Putrid Silencer, and the powerful options provided by the Twilight bounty package, the list has a plethora of tools to suffocate the rest of the metagame. Importantly, this placement is largely speculative with such a large leap in placements, but with the strong new tools and an impressive tournament finish, Mal'ady will certainly be one of the lists fighting for an S-Tier spot.
A silent menace in EOR, GCD looks to have the potential to push Ethelhime into the top tiers. With Helga, The Alehouse Brewmaster, the deck gains a ton of consistency with the ability to turn a copy of Alehouse Drink - Wine into any other drink. Additionally, Ethelhime is to likely gain metagame relevance with the rise of Mal'ady and Gaia, since it's Warlord attack kill potential lets it kill past their main defensive tools of Board negative effects and Blockade. This metagame push may be enough to move Ethelhime ahead of Sharn, although Sharn remains the more consistent and resilient of the top aggro decks.
Speaking of Sharn, the Bloodmaiden looks to be the only Warlord to stay in S-Tier from the previous three. Whilst the deck did take a small hit to consistency in the previous SRL list, it got a few nice options like Duxvox Doomdrill and Gnabandok, and it remains a super consistent aggro list that polices the format. It will need to be seen how Sharn plays into the new control lists in S-Tier, but it remains a powerful but fair piece in the meta that decks and players will continue to need to respect.
The last of the EOR Warlords fighting to hold a spot in S-Tier, Gaia received improvements in similar places to Mal'ady, including better starting pieces, consistent card advantage, and late game finishers. With the unique control capabilities provided by Reformation, Gaia is likely to be a punishing control deck against a variety of aggressive Warrior focused decks. One of the biggest factors determining Gaia's continued power will be how she matches into the other slow control and ramp decks in the format such as Onoskelis and Sh'Lara.
A-Tier
Decks in A Tier are powerful competitors in the meta with strong game-plans, although they don't reach the same power level of the S Tier decks. These decks have the ability to consistently place in competitive events.
This may potentially be the most optimistic push on the tierlist, but Alero has long been a rock solid midrange competitor with the tools to deal with most any deck, and GCD offered the deck tools in every direction imaginable. Fullilia and Fandorian Ferocity give the main Fandorian package enough lethality and board destruction to threaten kills against unprepared opponents, and the additions to the various sub-archetypes in the deck should give the deck the ability to tune to almost any metagame spread. Marovin especially offers a fantastic Guardian swap when going second, giving access to some potent interactive pieces, and a great finisher Consume ability.
It's not rare for exciting breakout deck builds to generate lots of hype and excitement, but it's a bit rarer that they carry that hype into proven results. The hyper fast aggro list proved that not only does it carry a ton of consistency in its early kill, but it's got a surprising amount of resiliency in the late game. Unlike a previous breakout combo list *cough* BMF *cough*, the necessity of going second to threaten a turn one kill, and the sacrifice of almost all control tools in the name of consistency makes Sapphire Storm an exciting and interesting combo deck, sure to punish any other decks trying to skimp on interaction.
It looks like we've finally seen the Fall Of The Fallen, as Onoskelis looks to be shunted from her throne at the top of the meta. A focus on side archetypal support in GCD, and a brutal SRL slash has heavily hit the consistency of the Fallen Control archetype, previously a cornerstone of the deck's power. The deck still has access to it's existing control powerhouses like Treasury and Rapture, and it has gotten a few strong pieces in GCD, but the list is definitely a good bit more clunky overall. The list is benefited by still being seemingly well positioned in the meta, being able to prey on Sharn and Ethelhime, but it's spot will also depend on how it plays against Mal'ady and Gaia.
Michael was a list I was admittedly expecting to fall a bit on the tierlist, but with two copies making the top 8 of the GCD release Siege Series, Michael is holding his spot in A-Tier for the time being. It does look like the Sanctify support received in GCD may be the stronger build for Michael with Azrael being a late game powerhouse with the combination of healing from his Devotion, and the power to rebuild boards off of his Consume ability. Still, the success of Sanctify at the tournament may have been more due to player interest, and the pure Seraphim build may remain stronger, but it's clear that Michael won't be going down without a fight.
Unlike Michael, Castiel did receive a few key archetypal pieces, but there is a question of if these buffs are enough to push him ahead of Michael's position. At the moment, Castiel does feel to be at a bit of an identity crisis archetypally, with Chaos Divine Reconnaissance being cut down to one making it difficult to maintain card advantage early in the game without splashing into the Seraphim engine partially. The good news is that the addition of Wooley makes this archetype more appealing as the combination of Wooley and Alexandria makes for an incredibly consistent piece of counter generation. Between new pieces and a new archetype package options, Castiel is in an interesting place, but likely still kept in the ranks of A-Tier.
B-Tier
Decks in B Tier are incredibly viable options for competition with various strengths and weaknesses that ultimately place them below Tier A. Decks in this tier can successfully leverage their strengths to find competitive success. Some lists in B-Tier have the potential for breakout success, but lack a density of competitive results.
The last veteran from the previous S-Tier, Mystic Fire remains a powerful list with some incredibly appealing new options and builds out of GCD. Despite this, a lack of attention in the deck and the shifting of the metagame looks to push Sh'Lara own towards the middle of the pack. Whilst Sh'Lara can overpower both Demons in card advantage and recursion, and drown out a lot of lower to the ground midrange lists, the current S-Tier roster seems incredibly hostile to the Fire Bird, with both Gaia and Mal'ady having various relevant tools to fight against the advantage that Sh'Lara could normally leverage against slower lists, but the list could absolutely push much higher with a strong pilot and a strong build.
Whilst many of the other original Warlords didn't recieve too many archetypal pieces, Quartzheart was blessed with some interesting options for the Frost Tempo archetype. Grue as a swift warrior makes the deck's kill lines significantly smoother, requiring less looping of Diary and less available warrior slots, whilst also potentially threatening a kill past Welcome or Ecrutek. On the Frost side, Frozen Fist is an appealing piece of removal, albeit one dependent on more investment into the Frozen control tools and warriors. Glacialina does make this more heavy focus more appealing, but it will remain to be seen how the deck best flexes and compromises between it's two archetypal halves.
Merrisod looks to be in a similar boat to Sh'Lara, with a hostile metagame spread at the top including faster decks able to threaten lethal before you can setup, and slower decks with relevant stax pieces to shut down your setup and card advantage. Merrisod did however pick up some more strong consistency in the set, and a few pieces to smooth out her explosive combo lines such as Geode, Crystal Scales Dragon. This increased flexibility and consistency coupled with a slightly more consistent veil pierce kill than Sh'Lara may be enough to push Merrisod ahead in the tiers. Additionally, Merrisod may have a better matchup than expected into any of the S-Tier lists, which could potentially pull her into the ranks of A-Tier.
A metagame tyrant pre-SRL list, the BMF version of Adramelech added the draw power of Fallen into the Black Magic archetype, allowing for a terrifyingly consistent first turn kill on the play. Understandably, this version was hit hard by the SRL list, and Adramelech is back largely to the significantly more tame Black Magic version. Some lists are still looking at utilizing the few remaining Fallen pieces available to bolster consistency, but the list is in a significantly more fair place without the ability to threaten kills before interaction is live. GCD does offer the deck another interesting tool in Manipulation, alongside some flexible new interactive pieces, and it'll be interesting to see which ones make the cut.
As previously mentioned, Michael looked to have the potential to knocked down a bit further without any support for the Seraphim archetype, and other stronger control decks climbing the ranks. It does however look that Michael will be keeping his staying power. While Sanctify looks to be taking an early advance over the Seraphim list, the deck can take advantage of a ton of new generic support which will likely keep it as a relevant mid tier option. Once again, the position of Seraphim will likely depend on how it plays into some of the new titans of the metagame, and how well it can keep up it's defenses against both Gaia and Mal'ady. For the moment atleast, the rise of Ethelhime is a clear knock against the list.
With few new pieces for the deck and a plethora of new interactive pieces looking to punish opponents trying to build an overwhelming first turn advantage, Mortis will certainly be fighting an uphill battle to keep in B-Tier at the moment. The deck does however benefit from SRL changes and the addition of Kasavaka as a guardian option, as well as more removal through Hissy and Unholy Trinity. Whilst Twilight Magnolia does spell out trouble for the deck, access to new bounty removal such as Sunrise, Consumed By Courage offer ways to clear out stax pieces that otherwise may shut the deck down. Whilst the deck will certainly remain relevant, it's undoubtedly taken a hit.
C-Tier
Decks in C Tier are a notch down from the lists in B-Tier, but dedicated pilots can find success in favourable local metas
At the moment, Marianas remains largely unchanged. With access to the same two meta options of Ancient Relic Aggro and Middiogin Magik Midrange, neither list is yet showing signs of pushing into a higher tier. With the amount of bounty packages pushed in GCD however, the Twilight and Majik Void packages may just be enough to lift Marianas into a much scarier position with Stax tools that she can easily sidestep like Majik Void Aurora.
A late addition to the tierlist, Duxvox Burn showed up as a strong list in the previous weeks campaign events, and the deck looks to be a solid side option to the standard Sharn Boars Aggro build. Trading Sharn's incredible resiliency and consistency for a faster and harder to stop burn kill makes for an interesting competitor in the meta. The list also takes advantage of the strongest part of Duxvox's current kit: His 80 DCM, making the deck just a touch harder to kill compared to the 65 DCM Sharn. This list certainly may be a flash in the pan powerhouse though, without enough staying power to keep it out of D-Tier, but for now it's shown enough potential for C atleast.
Whilst the Fallen archetype got the shorter end of the stick, the Mount Bane archetype got some great support in GCD. Mount Bane Firestorm and Mount Bane Magma Chamber give the deck a ton more recursive ability to keep using important Perish abilities, and to get Mount Bane Monsters on field to buff your board with Molten Valley. This aggro(?)/midrange(?) build will need a touch more testing before anything definitive can be said, but it look to potentially be a solid faster sidegrade for Onoskelis.
With a fascinating spread of new options, Duxvox is my personal "wildcard" pick for the meta. We may find that the doomsday engine remains somewhat clunky, and too slow to compete, but there may also be some explosive build able to take full advantage of the new Exalted toys that Duxvox has received. Still, it's another list that can't really be pushed up too much without any hint of results. Despite this, Duxvox may be one tournament away from becoming a much bigger threat in the meta.
With the last SRL list, Prometheus has been fully released, with all of his previously restricted pieces returned. Unfortunately for the Titan, it may not be enough to push him up in the current metagame. Even fully unshackled, Prometheus is fighting into a significantly more prepared meta with a bunch of interaction to be concerned about. The list also hasn't seen the most competitive attention, and a good player could push the previous meta menace to a higher spot once again, but until then Prometheus is stick in the lower half of the meta.
Similarly to Mount Bane, the Statue archetype somewhat falls into the theory portion of the tierlist. Every Hero list was of course caught in the rising tide of GCD with great support pieces, but the Statue archetype specifically found a huge build-around in Call Upon The Shield Wall, finding all of your important pieces, flooding the board with Statues, and making it a bit easier to put those Statues on the offensive with Valley. Again it will need to be seen how this sidegrade for Alero performs, but it has some nice potential.
D-Tier / Rogue
Decks in D Tier are either lacking in some pieces necessary to push the deck to the same level as the higher tiered decks, or are outshone in the meta by decks with very similar strengths, and less weaknesses. Decks in this tier can 100% find competitve success, but will take more TLC to get there.
This Tier is also home to "rogue" lists, with more unknown potential in the metagame.
Previously the best Angelica Combo deck, Dice combo is left in an awkward spot post GCD. The addition of generic hero interactive pieces like Hood Oath To The Bloodline, Cornelius, and Magi Temporal Barrier do give the list more relevant control tools to survive and protect it's kill, but it's in an awkward spot compared to other Veil-Pierce kill decks like Ethelhime Tempo, Castiel, Quartzheart, and Marianas. The deck can take a similar angle to Ethelhime in threatening a Warlord attack kill past Gaia and Mal'ady's main defensive tools, but I'm hesitant to move it higher without evidence.
Blastforge aggro is an interesting piece to consider in the upcoming meta. The addition of Grue to the deck is clearly fantastic, offering more ways to get your warrior conscription engine online and to threaten effect damage kills, but possible the most interesting change is with Genhildr and his Devotion. Blastforge aggro was already interested in going first to threaten a turn one kill, and Genhildr plays into that perfectly, offering a ton of additional damage on the first stage of the devotion, and some crazy card draw on the second. The deck will need to prove itself before moving up, but it's got some appealing upgrades to try out for sure.
A joke turned brew turned interesting staxy control list, Cold Brew is in an interesting spot. Previously bolstered by it's ability to leverage Majik Void Aurora, that unique claim to fame has been shot by the rise of Mal'ady Garden Stax. The deck may find more relevance however by making better usage of the new Frozen control tools such as Frozen Fist, with Helga giving far more consistency to the small Alehouse package. The deck currently will need to be tuned and tested before it can compete against the other powerful Control lists available, but it could still be a list with the potential to catch a tournament off guard.
Angelica only saw a single card of archetypal support, and whilst Rogue Dynamite Dice does absolutely nothing for the Dice Combo build, it does everything for the Rogues Tempo style. What looks like a gimmicky and random win condition turns into a terrifyingly easy to power out win-condition in combination with Emerald Luck Charm. With the ability to turn your first roll into a 6, the card buffs your board by at least +12, and on average +27, with just 2 cards. The deck is still held back by the slightly disorganized Rogue pieces, but when it comes together, the deck could have the potential to high-roll an entire tournament.
Ending the tier list the same way it started is Mal'ady, once again. Mausoleum Combo was the largely best build of Mal'ady until the release of Guardians' Creed, but with the printing of more support for the Putrid engine, Mal'ady no longer needs to rely on the Grimm engine for consistency. With Mortis using the Grimm tools more effectively, and Mal'ady having much more synergy with her own engine, Maus Combo is left to the side. A combo build of Mal'ady using the new Putrid pieces could find metagame relevance, but not without a major rebuilding.